Increasing Students’ English Vocabulary through Scattergories Game

Authors

  • Septry R. Nawa Riwu Septry R. Nawa Riwu Author
  • Seprianus A. Nenotek English Education Study Program Teacher Training and Education Faculty Artha Wacana Christian University Author
  • Norci Beeh English Education Study Program Teacher Training and Education Faculty Artha Wacana Christian University Author
  • Abdul Kadir Kesi Master of Linguistics Study Program, Universitas Warmadewa Author

Keywords:

Vocabulary, Scattergories, Game, English learning

Abstract

The purpose of this study is to determine whether the Scattergories Game helps ninth-grade English language learners at SMP Negeri 1 Sabu Barat increase their vocabulary. In order to achieve the study's objective, the researcher performed a few steps. To collect information for the study, the researcher used a test. The methods for collecting data are pre-testing, treating patients in a single session, and post-testing after the session. Given that the Scattegories game's t-count value is 5.221 points greater than its t-table value of 2.045 at a significant level of 0.05 or 95%, the study's findings suggest that the game may help students' vocabulary in English. As a result, the alternative hypothesis (H1) is accepted and the null hypothesis (HO) is rejected. It implies that pupils' English vocabulary can grow through the Scattegories game

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Published

03-09-2025

Issue

Section

Articles

How to Cite

Increasing Students’ English Vocabulary through Scattergories Game. (2025). International Linguistics and TESOL, 2(2), 60-69. https://pusatpublikasi.com/index.php/tesol/article/view/26